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ANATOMY FOR DRAWINGTry the 3D explorer

INTERACTIVE 3D ANATOMY FOR ARTISTS

Understand the anatomy behind your drawings.

Explore the human body in interactive 3D. Rotate the model, isolate muscles, and reveal the bones beneath.

No sign-up · Works in your browser

SEE THE APP IN ACTION
The actual whole-body explorer showing the complete human figure from head to feet, the muscle and bone library, Whole body region selector, and study controls.
Explore 680 muscles and skeletal structures.Try it yourself

START WITH YOUR SUBJECT

What are you drawing?

680muscles & skeletal structures

360°exploration, from any angle

from surface form to attachments

YOUR ANATOMY REFERENCE, IN 3D

Go beneath the surface.

A silhouette is only the beginning. See how muscles overlap, where bones provide structure, and how the pieces fit together.

ANATOMY FOR DRAWING / SHOULDER STUDY
Anatomy for Drawing interface showing the shoulder muscles, selected deltoid, structure library, and study controls
The deltoid selected in the shoulder study. Isolate, focus, or hide a structure to make it easier to study.Try it yourself

FOLLOW THE CONNECTIONS

Muscle origins
& insertions.
Made visible.

See where a muscle attaches to the skeleton. Reveal the mapped attachment areas, fade the muscle, and follow the connection around the bone in 3D.

Origins Insertions

Select a muscle → Origins & insertions → Reveal on the model.

Study muscle attachments
Deltoid attachment study: mint origin highlights on the clavicle and scapula, and an amber insertion highlight on the humerus, visible through the faded muscle
The same shoulder, with deltoid attachment areas revealed. View full-size

Attachment coverage varies by muscle. Approximate reconstructions are identified in the explorer.

BUILT FOR YOUR DRAWING PRACTICE

Less guessing.
More understanding.

Set up a study that answers your question—whether you’re working on a shoulder, a hand, or the whole figure.

01

One muscle. Every angle.

Isolate a muscle, keep the bones for context, and rotate the model to understand its volume. Explore the individual parts of multipart muscles.

02

Find the structure beneath.

Hide muscles to study the skeleton, or adjust their transparency to see how the layers relate. Search by muscle, bone, or body area.

03

Make the form readable.

Change the light and switch to clay material to study planes and shadows. Use orthographic projection to compare shapes without perspective.

04

Keep a reference beside you.

Find your angle and save a PNG for your drawing session. Image exports include the model attribution, ready to keep with your study.

FROM EXPLORING TO DRAWING

Make your next study a closer one.

  1. 01

    Choose your subject

    Start with a body region. Find a muscle or bone in the library, or select it on the model.

  2. 02

    Understand the form

    Rotate and isolate. Reveal attachments. Adjust the lighting to read the shapes.

  3. 03

    Bring it to the page

    Save your reference, keep the 3D explorer beside your sketchbook, and draw what you observe.

ANATOMY GUIDES

From seeing to understanding.

Browse all guides

A FEW THINGS TO KNOW

Before you explore.

What is Anatomy for Drawing?

Anatomy for Drawing is an interactive 3D anatomy reference for artists. It helps you study human muscles and bones for figure drawing, illustration, and sculpture. Rotate the model, isolate structures, reveal mapped attachments, and set up a reference image in your browser.

Can I see muscle origins and insertions?

Yes. Select a muscle, open Origins & insertions, and choose Reveal on the model. Available origins appear in mint and insertions in amber, with labels for the supporting bones. Muscles fade so you can see the attachment areas. Coverage varies by muscle; missing highlights do not mean a muscle has no attachment.

Which parts of the body can I study?

Explore the whole body or focus on the head, torso and neck, shoulders and arms, hands, hips and legs, or feet. There is also a dedicated shoulder study with the deltoid, rotator cuff muscles, and supporting bones.

Can I change the pose?

The model has a fixed pose. You can rotate, pan, zoom, switch between standard camera views, and choose perspective or orthographic projection. Joint posing and animation are not available.

Can I use the screenshots as drawing references?

Yes. Save an image from the explorer and keep it alongside your drawing. Model data comes from BodyParts3D (© 2008 DBCLS, CC BY-SA 2.1 Japan) via Z-Anatomy by Gauthier Kervyn (CC BY-SA 4.0). The Anatomy for Drawing adaptation by Souquet Consulting is released under CC BY-SA 4.0. When sharing or adapting model images, retain the credits and changes notice and follow these licences. The saved image includes a credit line. Sources, licences & changes.

LOOK CLOSER. DRAW WITH UNDERSTANDING.

The human form.
Layer by layer.

Try the 3D explorer